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Distributed Knowledge Processing Group

Distributed Virtual Reality

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Introduction

VRML programs are assembled and modified from within the WAVE system. They may reflect results obtained from much deeper, semantic, knowledge manipulation and simulation layers.

Arbitrary scene graphs may be dynamically generated, modified and distributed in WAVE between computers during runtime and directly rendered by a VRML interpreter. Any animations, based on WAVE inference, become possible.


By using "translator" functions, data from WAVE may be converted into many different formats. Here, dynamic terrain data has been converted into VRML code.


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